

Over time, white light shifts into its component frequencies of colour. Oscillations slowly drift in and out of harmony within each cell and across the series. Light is cast through the space creating interventions and interactions with the architecture.
#UNIVERSALIS SERIES#
It comprises a series of kinetic, physical sculptures, each containing a spherical form and a mechanism driving a rotating light source and speaker. Musica Universalis is a spatial instrument that investigates the resonances from far away objects in our solar system. He identified that the pitch of a musical note is in proportion to the length of the string that produces it, and that intervals between harmonious sound frequencies form simple numerical ratios. For a list of all available tags check the countries article.Musica Universalis continues UVA’s explorations of time, space, light and sound.ĭuring the 1st century BC, mathematician and philosopher Pythagoras discovered a series of relationships between geometry and harmonics. Worth noting, a nation is assigned a home region based on its capital's location, location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). Other tags, later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Table listings include: 1444 starting nations, 1444 releasable nations. Notes: These articles refer to the state of the world at the start of the grand-campaign () meaning, if a nation is picked in other time points it may have different attributes. Hashashin Israel Jomsvikings Knights Templar Libertatia New Providence Port Royal Salé Tortuga East Bantu and Southern African in the eastern part.įormable / Reformable nations Īndalusia Aotearoa Arabia Bavaria Bharat Bukhara Commonwealth Deccan Egypt Franconia Germany Golden Horde Great Britain Greece Hanover Hawai'i Hindustan Holy Roman Empire Ilkhanate Inca Ireland Italy Japan Jerusalem Kurland Lotharingia Malaya Manchu Marathas Maya Mongol Empire Mughals Nagpur Nepal Netherlands Pomerania Prussia Punjab Qing Rajputana Roman Empire Romania Rûm Russia Ruthenia Sardinia-Piedmont Scandinavia Shan Silesia Sokoto Spain Swabia Tibet Tuscany Two Sicilies Viti Westphalia YuanĪlaska Australia Brazil California Cascadia Chile Colombia Florida Haiti Illinois La Plata Louisiana Mexico Paraguay Peru Quebec Texas United Central America United States Venezuela Vermont Zealandia.True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with.

Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. Congo in the western and central parts. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire.Central African is the dominant tech group in these parts.Sunni is present in the eastern part (with a bit of Ibadi).Fetishist is the dominant religion in these parts at the 1444 start.Tribal government forms are the dominant type in these parts (split mostly between Tribal Monarchy and Tribal Despotism).The break-down of the Southern African regions is as follows: Getting a hold of the eastern coast lines and diverting the trade coming from India will also help in obtaining the rich Asian trade. Controlling the trade nodes in the inner regions ensures the flow of money into Europe from its African holdings. There are also uncolonized provinces acting as a divider between the aforementioned main areas which can be colonized, although it would be done at a rather great cost due to high native aggressiveness and ferocity. There are many uncolonized provinces along the southern coast for outside forces - such as the European powers - to use as a stepping stone to get to Asia before turning the focus onto Africa itself. Since Fetishism is the dominant religion in these parts, nations from one main area quick to interact with nations from the other main area will be able to double their available cults and get a bit of an advantage over their immediate neighbors.

This is especially true for inner Africa which can remain untouched by Europe well into the mid-late game. The nations in these regions are mainly divided into 2 main separate areas, the central inner lands and the eastern coast and the island, allowing nations in each area to try and become a local power uninterrupted before dealing with any other threat. The Southern African regions are part of the Africa super-region. The regional divisions of the South of the African super-region.
